How we'll learn to use Stencyl
All that is needed to follow the tutorials in this book are a desktop computer—Microsoft Windows, Mac OS X, or Linux will do just fine, along with the free version of Stencyl that can be downloaded from www.stencyl.com. The free version of Stencyl can be used to develop and publish Flash and HTML5 games, and it can also be used to develop and test games for desktop computers and mobile devices. If you want to publish games for platforms other than Flash and HTML5, then you'll need to pay for an annual subscription to Stencyl in order to access the additional publishing features.
A great way to learn to use a tool such as Stencyl is to complete a practical project, and over the course of this book, we will develop a game from a blank screen right through to completion, learning all the important features of Stencyl along the way.
The game will start in a very basic form and as we progress, we will use the tools within Stencyl to add features to our game until we have a final product that demonstrates many of the characteristics that a professional game should exhibit.
Later in this chapter, we'll install Stencyl and run some test games to ensure that everything is working properly. Then, in Chapter 2, Let's Make a Game!, we'll jump straight in and create a game with a character that we can control as it runs and jumps across a scrolling jungle scene and interacts with an interesting environment.
We're going to experience some amazing results very quickly, so the learning process is going to be fast paced and fun!
The following screenshot was captured while developing the game in Chapter 2, Let's Make a Game!, so it can be seen how quickly we will be progressing through the development of our game.