Learning C# by Developing Games with Unity 3D Beginner's Guide
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Time for action – opening the Reference Manual documentation for the transform Component

To get a feel for accessing Unity's documentation from within Unity, we'll use the Main Camera to demonstrate. Every GameObject in a Scene has a Transform Component, so we'll look at the documentation for Transform in the Reference Manual and the Scripting Reference. Getting to the information is pretty easy. Click on the tiny book icon with the question mark.

  1. In the Hierarchy tab, select the Main Camera.
  2. Click on the book icon for the Transform.

What just happened?

The web browser opened the Reference Manual showing information about Transform.