Computer Vision for the Web
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What this book covers

Chapter 1, Math Never Was So Simple! covers most of the necessary math operations that you need for using Computer Vision libraries and developing your own application.

Chapter 2, Turning Your Browser into Photoshop, introduces the most popular image processing techniques that are commonly used in the Computer Vision area.

Chapter 3, Easy Object Detection for Everyone, provides a detailed overview of object detection in photos and videos, starting from the basic examples, such as detecting objects by color, to the more complex examples such as feature detection.

Chapter 4, Smile and Wave, Your Face Has Been Tracked! covers detection of the face and face particles. In addition to this, it gives you an example of head tracking.

Chapter 5, May JS Be with You! Control Your Browser with Motion, extends the topic of object detection to object tracking and provides exhaustive examples. It also demonstrates how to create a human interface using gestures or head motion.

Chapter 6, What's Next? summarizes all that we will do throughout this book. Moreover, it provides references to several libraries that are not presented here.