Buildbox 2.x Game Development
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Summary

In this chapter, you've learned about setting up your development environment, the capabilities of Buildbox, and you've even gotten a tour of the interface. There's still a lot to learn before we dive head first into the Ramblin' Rover project. So, in the next chapter we're going to take a closer look at some of the procedures of Buildbox so you can gain some familiarity with the methodologies within the software using the Platformer Demo from the tutorials section on the Welcome screen.

Ready to take a look at this example project before we dive into making Ramblin' Rover? Let's do this!