Contributors
About the author
Jonathan Linowes is a long-time Unity developer and software engineer with a focus on VR and AR games and applications. He founded Parkerhill XR Studio and Reality Labs, an immersive indie studio and developer of products including the BridgeXR toolkit, the Power Solitaire VR game, and the Epoch Resources mobile game. He is a VR/AR evangelist, Unity developer, entrepreneur, and Certified Unity Instructor. Jonathan has a Bachelor of Fine Arts degree from Syracuse University, a Master of Science degree from the MIT Media Lab, and has held technical leadership positions at Autodesk and other companies. He has authored several books on VR and AR from Packt Publishing.
About the reviewer
Yash Gugale completed his Master's degree from the Department of Computer Graphics Technology at Purdue University where he specialized in VR, AR (Unity 3D), graphics programming (OpenGL and shaders), and data visualization (D3.js). He has a strong background in machine learning (Sklearn), deep learning (PyTorch), mobile (Android) and web development, photogrammetry (Meshroom), animation (Maya), UI/UX, and 360-degree videos. His work also involves volumetric videos and applying shader effects in Unity to create amazing volumetric experiences. He is currently working as a software engineer at Samsung to build TV applications and in their XR Volumetric Studios. In his free time, he enjoys salsa dancing, hiking, traveling, yoga, and scuba diving.
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